Versions 1.4.1 and 1.4.2 in January and June 2016 provided stability and bug fixes, and the app was optimized for macOS 10.12 Sierra with version 1.4.3 in September 2016. Version 1.4, in December 2015, added panorama photo stitching, support for macOS 10.11 El Capitan including six Affinity extensions for Apple Photos, and augmented the languages supported in previous versions (English (US and UK), German, French and Spanish) with Italian, Portuguese (Brazilian), and Japanese. In August Version 1.3.5 was released providing numerous bug fixes and improvements. The initial stable release of Affinity Photo, version 1.3.1, launched on the Mac App Store on 9 July 2015 for macOS 10.7 and later. A free beta test version was released to the public on 9 February 2015. Serif established an R&D team for Affinity Photo in 2009, headed by lead designer Andy Somerfield. It was Serif's second macOS app after Affinity Designer and, like that app, was built from the ground up to leverage core native technologies, including Grand Central Dispatch, Core Graphics, OpenGL and Metal 2 hardware acceleration. Development Īffinity Photo began as a raster graphics editor solely for macOS. Īffinity Photo is not an image organizer like Apple Aperture or Adobe Lightroom. It supports unlimited layers and a dedicated workspace for developing RAW photos as well as RGB, CMYK, LAB, Greyscale color spaces with ICC color management and 16-bit per channel editing. Working in Affinity Photo is always live, with pan and zoom at 60fps and non-destructive editing. Functionality includes RAW processing, color space options, live preview of effects, image stitching, alpha compositing, black point compensation, and optical aberration corrections. Functionality Īffinity Photo has been described as an Adobe Photoshop alternative, and is compatible with common file formats such as Adobe's PSD (including Photoshop Smart Objects). It is a successor to PhotoPlus which Serif discontinued in 2017. Its first version reached general availability in 2015 with the Windows version launched a year later. Development of Affinity Photo started in 2009 as a raster graphics editor for macOS. for iOS, macOS, and Windows, alongside Affinity Designer and Affinity Publisher. The fact that Serif showed love to Apple's M1 chips so quickly and that Adobe jumped on the Windows 10 on ARM train doesn't ease the pain either.English, German, French, Spanish, Portuguese, Japanese, Italian, Chinese, Russian Īffinity Photo is a raster graphics editor developed by Serif Ltd. The app has native support for ARM64 versions of Windows 10, so it's not like Adobe waited for emulated 64-bit app support.Īs an avid Affinity user, it's increasingly frustrating that some excellent hardware can't run some of my favorite apps. Adobe rolled out Photoshop for Windows 10 on ARM in beta earlier today, just over a year after announcing its intention to bring over Cloud apps to ARM. The Surface Pro X is a lovely device, and there are other good Windows 10 on ARM devices on the market, such as the Galaxy Book S.Īdobe seems to have taken notice to Windows 10 on ARM's improvements. Windows 10 on ARM has steadily improved over the years, and Microsoft has invested quite a bit on the software and hardware side of things. Windows 10 on ARM didn't always look so promising, and the first batch of Windows 10 on ARM devices running Snapdragon 835 processors probably wouldn't have showcased the Affinity apps well, but things have changed. I understand that optimizing for a new architecture can be difficult and that if a platform seems like it's doomed to fail, a company might not want to invest time in it. Source: Windows Central (Image credit: Source: Windows Central)
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